﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace DungeonCraft.Engine.Interfaces
{
    public interface IRenderer
    {
       
        void DrawSprite(string spriteName, int x, int y, int height, int width, Rectangle sourceRectangle, Color color);
        void DrawText(string text, Vector2 position);
        void Start();
    }
}
